Every skull you enable will increase the run’s challenge points, and you need to meet a certain threshold of points in order to unlock new stuff. These skulls place limitations or alterations on the game’s rules to ramp up the challenge. To keep things interesting, prior to the start of a run, you’ll be prompted to activate several skulls. As you clear runs and enter higher levels, you’ll unlock all sorts of new twists to the game, as well as some lore in the form of Kaycee’s developer logs. If you wanted more out of Leshy’s treacherous trek through the wilderness, this is exactly what you’ve been waiting for.Įach run of Kaycee’s Mod will place you against Leshy’s three bosses in randomized order, culminating in the usual confrontation against Leshy himself. The developers started building Kaycee’s Mod from scratch last month, placing it in an open beta state that any owners of Inscryption can play at no additional cost. Kaycee’s Mod, named after the in-game character Kaycee Hobbes, is an effort on the developers’ part to expand Leshy’s deck-building roguelike game into its own full-fledged experience. So, what is Kaycee’s Mod in Inscryption? What is Kaycee’s Mod in Inscryption? However, there was one small request that many people had after beating the game: they wanted more of Leshy’s roguelike in the first chapter. It combines a genuinely interesting and surprisingly accessible card gaming experience with a deep and fascinating meta narrative to create a game that I don’t think any of us will be forgetting any time soon. The reception to Daniel Mullins Games’ Inscryption has been almost universally positive since the game’s release, and rightfully so.
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